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READ.ME
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1994-01-07
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Introduction
Welcome to Conquest! This is a strategy game similar to RISK,
and other 'Conquer the World' type games. It has many options to
make the game more interesting, but you may want to wait until after
you have played a few games before you try them. One of my design
objectives was to create a simple user interface which removes
unnecessary keystrokes, and leaves as much room on the screen as
possible for the game map. As a result, EGA and a mouse or trackball
are required to play Conquest. For information on how to play the
game, either run the game and use the built in help screens, or read
the file 'Guide.doc.' Write me a note if I can be of help.
Features of Conquest Version 2.1:
1. New options:
a. Maximum number of armies per territory - limits the number of
armies that can occupy a single territory.
b. Plagues - Reduces the number of armies on heavily defended
territories.
2. In-game graphs of player statistics have been added. It plots the
number of armies and territories per player over the last 20 turns.
3. Computer players have been improved to recognize if a single
opponent is dominating the game.
4. The game map can be redraw at anytime by selecting the 'hardware'
option menu item then pressing the 'refresh display' button. This is
useful if a display problem comes up.
THANKS for all of the good suggestions! If any of you have more
features you want to see in Conquest, please send a note to me -
David Burns
P.O. Box 46065
Washington, DC 20050
CIS: 70244,3650
January 9, 1994